PyOpenGL 3.0.1 Final (Test Please)
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Snaking.
I have just *barely* managed to keep my "PyOpenGL will have a final release at PyCon" promise. Honestly I haven't had enough time this afternoon to get much testing done, so I'll have to hold off on a release announcement, but the bytes are out there. Need to get on a plane in a few hours, and we'll lose network in 45 minutes, so I likely won't get more done for a while.
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