Blake reports that things go to handbaskets when attempting to include OpenGL (-ctypes) in a Py2App bundle. Apparently the setuptools entry-point registrations (which are required by OpenGL-ctypes) are not getting triggered so there's no handlers available.
And there's the flip-side of using big, standard(-ish) packages, when they break, you have to be willing (and have time) to spelunk into them to fix the problem.
Anyone have suggestions? I don't have a Mac on which to test, btw.
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