Archives Aug. 15, 2008
Beginning to read up on OpenGL 3.0... the deprecated functionality covers the majority of the PyOpenGL code that I've seen over the years. You drop that stuff and it's a completely a different language, the OpenGL Bible's whole old-testament (the fixed pipeline) is basically gone.
I can't think of really *anything* in OpenGLContext that would ...
Really need to get PyOpenGL 3.x to be py2exe/pyinstaller/py2app
compatible. The thing that needs to happen is that I need to figure
out what machinery (I think it's installed in site.py) does the
registration of eggs and how to make that registration happen inside
the various packaging systems. If we can solve that, then the ...