Archives week 32 of 2008
Aug. 11, 2008 - Aug. 17, 2008
I've just coded up a documentation generator that can take the OpenGL man pages in DocBook format and turn them into (X)HTML. We were previously using the DocbookXSL stuff, but unfortunately that takes hours and hours to process the OpenGL manual set. With lxml.etree and fairly straightforward coding I can produce the ...
Beginning to read up on OpenGL 3.0... the deprecated functionality covers the majority of the PyOpenGL code that I've seen over the years. You drop that stuff and it's a completely a different language, the OpenGL Bible's whole old-testament (the fixed pipeline) is basically gone.
I can't think of really ...
Really need to get PyOpenGL 3.x to be py2exe/pyinstaller/py2app
compatible. The thing that needs to happen is that I need to figure
out what machinery (I think it's installed in site.py) does the
registration of eggs and how to make that registration happen inside
the various packaging systems. If we ...
Seems I really need to get PyOpenGL3.0.0 released some time soon. Reviews of the OpenGL 3.0 spec aren't particularly positive so far, but the "rewrite" doesn't seem to be particularly noticeable at the API level, so should just be a few new extensions.