Archives July 18, 2009

Shader convenience module...

I'm always wary of adding non-standard functionality to PyOpenGL, but as I've been trying to write tutorials for how to use shaders I'm finding that it really is necessary to have a module that provides the appropriate "alternate" definitions and provides the basic compileShader/compileProgram functions (with error checking and log extraction ...

Continue reading

Lots of bug-fixes landing in PyOpenGL today...

Seems that I'm not getting SourceForge bug updates.  There were dozens of bug reports I hadn't seen, along with a few feature requests and patches.  I've spent almost the whole day testing, fixing and updating those tickets.  Result is that there were way more changes than I'd expected when I sat ...

Continue reading

Previous day

July 10, 2009

Next day

July 20, 2009

Archives