Archives July 20, 2009

For the Brave: PyOpenGL 3.0.1a1

I've just managed to get PyOpenGL's first alpha for the 3.0.1 series out the door.  The biggest changes of note are:

  • Shader convenience module OpenGL.GL.shaders, provides shader entry points named as the core entry points with alternate implementations using ARB when necessary.  Includes Two utility functions compileShader( source, type_constant ) and compileProgram( *shaders ) which ...

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Bashing Tutorials Out

On the principle that it's better to just bash through and get *something* done than to spend forever trying to get enough time to do it right, I've started quickly converting the existing shader sample code into automatically generated tutorial web-pages.  I'm using a quick and dirty script to turn the '''-quoted strings in ...

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