Doh! Don't assume constant formatting in GL headers (Not all that surprising it's been failing... though it didn't start magically working yet...)

Turns out that all of the GLU and GLUT constants were mis-declared. I used the same script to rip them out of the header as I did for GL... but in gl.h the constants are declared in hexidecimal. In the other two they are declared in decimal, and the script got a little carried away with reformatting... sigh.

Fixed now, but boy do I feel dumb.


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