Author archives: Mike
Fun little Toronto Philosophy meeting (The key is to discuss philosophy...)
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Vindaloo.
Took a few hours off to hit the Toronto Philosophy group meeting. Good discussion focused primarily on the question of morality (and the sources thereof). Interesting set of sources, from culturally-inculcated objective idealism through utilitarianism and a sort of Lockian or Randian relativism.
Anyway, quite worth the trip down. Next meeting is the third Wednesday ...!-->!-->
That point where you don't want to change anything (Letting sleeping tickets lie...)
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Snaking.
We're pretty much down to deployment and testing tickets for the VoIP project soft launch. There's still a few legal-requirement tickets as well, but the basic code is all there. I'm starting to feel that impulse to draw a line and consider the project's first iteration well and truly finished.
Unfortunately, I haven't pulled in ...!-->!-->
Long day of dribs and drabs (Hushed mutter of tickets drifting to the ground...)
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Snaking.
There's a point in a project where everything that's left is either not a priority, or so messy and ugly that you just don't want to tackle it until you have a better spec. I think I'm almost there for the VoIP project. There's a few big-ugly items (such as 9-1-1 location-data verification and a ...
Flakes Against our Skin
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Vindaloo.
How many years have I danced alone
To rhythms, rhymes and dreams
Giving over hope to wandering notes
Great bird of fire, you once moved with me
Dazzling lights across smiling eyes
Strong bodies sliding softly 'cross the floor
Dark winters' solitude crept between us
Bodies cooling and fading to cracked stone
Softly falling snow ...!-->!-->!-->!-->!-->!-->!-->!-->!-->!-->
Inch, inch, inching along (Tiny bit of OpenGL-ctypes work...)
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Snaking.
Oh, how trivial a bit of work it was. I just added a numarray-based array FormatHandler to OpenGL-ctypes. It seems to work fine, though I don't have any non-trivial numarray-using code with which to test it. The difference between the Numpy and numarray code is trivial, other than the imports the modules are identical (including ...
Magritte and chocolate and music (Wandering about Toronto...)
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Vindaloo.
Michelle cancelled for the Plasticised People exhibit, so I spent the day at the library. Nothing really exciting that way, picked up a new book to read and a "Pocket Magritte" to flip through.
Magritte is one of those painters I feel ambivalent about; some of his work is playing with interesting ideas, but for ...!-->!-->
Plasticised People (Tomorrow's plans...)
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Vindaloo.
I had completely forgotten that Michelle and I had agreed to go to the Plasticised People exhibit tomorrow to sketch. So much for my plans to get huge amounts of writing done.
Not much else to report, basically the whole day was spent on phone conferences. Not the most productive day in the world, but ...!-->!-->
Good PyGTA Turnout (and other little details...)
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Turnout at PyGTA last night was decent, 9 or 10 people, enough to occupy (but not fill) the whole meeting end of the Linux Caffe. I should have brought along some VRML content to display, OpenGLContext's tests just aren't that interesting to watch. Also ran into a bug with the mouse-event handling, thinking it may ...
Slides for this evening (To avoid repeating the PyCon problem...)
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Okay, the slides for the presentation are now up. Hopefully the demo will work, but if not at least I'll have my talking points available.
I have to stop thinking about this now, I have work to get done.
For the ravening OpenGL-ctypes hordes (A few tweaks and fixes...)
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Snaking.
Prepping for mini-talk tonight on OpenGL-ctypes I've just been installing it to Tim's laptop. Came across a few shallow bugs along the way; for one, I'd introduced unintended dependencies on FreeGLUT and GLE, those are now caught on failure, there was also a pointless import of Numeric in the glget module (Numeric shouldn't be a ...