Archives Dec. 30, 2007

PyOpenGL 3.0.0b1 is out (Lots of bug fixes...)


Spent the whole day yesterday and today on PyOpenGL 3.x. Fixed quite a few show-stopping bugs, such as a silly little failure in the array handling and using the wrong function-types for callbacks on Win32. As mentioned, got the Nurbs working yesterday.

I've uploaded a compiled version of GLE for Win32 folks as well. I've ...

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