Category archives: Snaking

Discussions of programming, particularly of programming Python

RSS feed of Snaking

The balance of time (So grand a title for so simple a topic...)


Spent the rest of yesterday and all of today so far learning Asterisk (starting with the Asterisk The Future of Telephony book). It's more for our new venture, but it may come in handy for upcoming iterations of the VoIP project.

Probably start into experiments this evening. Yum, experiments.

That point where you don't want to change anything (Letting sleeping tickets lie...)


We're pretty much down to deployment and testing tickets for the VoIP project soft launch. There's still a few legal-requirement tickets as well, but the basic code is all there. I'm starting to feel that impulse to draw a line and consider the project's first iteration well and truly finished.

Unfortunately, I haven't pulled in ...

Continue reading

Long day of dribs and drabs (Hushed mutter of tickets drifting to the ground...)


There's a point in a project where everything that's left is either not a priority, or so messy and ugly that you just don't want to tackle it until you have a better spec. I think I'm almost there for the VoIP project. There's a few big-ugly items (such as 9-1-1 location-data verification and a ...

Continue reading

Inch, inch, inching along (Tiny bit of OpenGL-ctypes work...)


Oh, how trivial a bit of work it was. I just added a numarray-based array FormatHandler to OpenGL-ctypes. It seems to work fine, though I don't have any non-trivial numarray-using code with which to test it. The difference between the Numpy and numarray code is trivial, other than the imports the modules are identical (including ...

Continue reading

Good PyGTA Turnout (and other little details...)


Turnout at PyGTA last night was decent, 9 or 10 people, enough to occupy (but not fill) the whole meeting end of the Linux Caffe. I should have brought along some VRML content to display, OpenGLContext's tests just aren't that interesting to watch. Also ran into a bug with the mouse-event handling, thinking it may ...

Continue reading

For the ravening OpenGL-ctypes hordes (A few tweaks and fixes...)


Prepping for mini-talk tonight on OpenGL-ctypes I've just been installing it to Tim's laptop. Came across a few shallow bugs along the way; for one, I'd introduced unintended dependencies on FreeGLUT and GLE, those are now caught on failure, there was also a pointless import of Numeric in the glget module (Numeric shouldn't be a ...

Continue reading

Pythonic duct tape (When data imports...)


I spent much of the day working on CDR billing-data import for the VoIP project. This is pretty simple stuff, download the records, load them, unify them with the ids in the database, and then insert records to record the charges. It just takes forever. Lots of trivial little bits that need to be dealt ...

Continue reading

To the Philosopher


Pluck silver threads of signs
From the dross of every day
Hold to Heaven's music
On warm Summer's night
Hold someone in your arms
Offer to the world your trinkets
Pattern draped on folded pattern
Silk sheets wrapped around sweet forms
Ignore that you will be ignored
Find a few to share your dreaming
Sitting ...

Continue reading