Spending the day on PyOpenGL today. First up was integrating various small fixes and changes from people. Since then have been trying to get the reference manual updated. It's a rather involved distutils script at the moment (integrated into PyOpenGL2).
I'm trying to remove some of that pointless complexity, the setup to get the distutils stuff to run is 95% of the work in building the documentation, there's no point in using distutils if it can't automate that setup. Anyway, will see how it goes.
I'm also seeing if we can get the OpenGL 2.1 documentation source so that we'll have the new features covered too.
[Update] Updated the extensions to pull in the OpenGL 2.1 extensions/features as well. Just auto-generated, but might be someone wanting the raw functionality.
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