Archives week 42 of 2012
Oct. 15, 2012 - Oct. 21, 2012
Profiling for Performance at PyCon.ca
Written by
on
in
Snaking.
The Pycon.ca schedule is up. My talk is at 11:20 on Saturday. It is a revised/extended/updated version of my PyCon 2009 talk on Profiling.
Quadratic Bezier Splines
Written by
on
in
Snaking.
So as part of my little Quake 3 BSP loader (twitch) I need to render Quadratic Bezier Spline patches. I want to do the whole thing from a VBO, so I'm doing the tessellation manually (I also wanted to do it to play). The basic rendering is now working, that is, I can render a ...
PyOpenGL 3.0.2 Released
Written by
on
in
Snaking.
PyOpenGL 3.0.2 (final, finally) has been released. The major changes since 3.0.1 (released in 2010!) are:
- OpenGL core support up to 4.3 level [1]
- OpenGL extension support from the current registry [1]
- Some missing FreeGLUT extensions added
- OpenGL.GL.framebufferobjects providing ARB/EXT alternates for framebuffer operations
- Experimental OSMesa (Offscreen Mesa) context (use the environment variable PYOPENGL_PLATFORM=osmesa)
Codebase ...