Archives July 2005

It's so much nicer when you can *see* progress (Get OpenGL-ctypes to the point where something shows up on-screen)


My primary interest in computers is graphics. Comes right down to it, I like computers because they let you create virtual worlds, and while a simple cube floating in space isn't much of a virtual world, it's just enough of a reward to make me happy :) . Basically I'm just loading the PyGame context ...

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Choose between fixing trivial regression bugs and management meetings... (Tough choice, eh-what?)


Management meeting went longer than normal (and it start the day much earlier than normal for me). After that I fixed a stupid refactoring bug that had crept in while I was trying to simplify a very rarely used case... unfortunately it showed up on one of the live systems!

I'm actually done for the ...

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That's enough (Gentoo will remain on the 2004.3 profile until the upgrade process becomes reasonable...)


I've burned entirely too much time on this silly upgrade. I've rebuilt vast swaths of the machine to try to recover from various failures and I'm now to the point where trying to upgrade following the instructions is just telling me that I haven't followed the instructions.

Reading the various threads describing other people's experiences ...

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Notes from the Ajax front (Fought a good battle...)


Okay, this is going to seem trivial to you Nevow gurus out there, but bear with those of us just starting out (and thanks to dialtone for pointing out both things I'd missed (rend.Fragment) and the eventual hack-around)...

Task: create a single-page editor wherein you click on a button (set of buttons) to add a ...

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Web-client javascript is even worse than VRML-client javascript (And VRML-client javascript was pretty fundamentally broken)


Today has been an all-consuming quest to get new Ajax features working. Spent a huge part of the day looking for a standard, reliable way to convert a passed XML string (i.e. passed from the Nevow LivePage) into a set of XML DOM nodes.

AFAICT there's no standard mechanism available, though there's an article which ...

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Ping! Pop! Zip! (I feel like running around hugging people!)


I love this feeling! I wish I had a forest nearby. I love being out in a forest in the middle of a thunderstorm when I feel like this. Well, I always love being in a thunderstorm, but especially when I can feel the connection.

Or dancing. Dancing is always perfect when I'm in this ...

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All ya need is love (Du-du-du-du-du)


Just had one of those neat moments of universal love. You know the feeling; the one that says "isn't this just an incredible world, filled with wonders and glories too numerous and subtle to list". Aren't people just so powerful and deep that you just want to make them all smile? An upwelling of joy ...

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One small step for Mikey-kind (One ever-so-tiny leap for OpenGL-ctypes)


I've just now managed to get GLUT to load on Linux using ctypes. It turns out that GLUT requires the use of the "RTLD_GLOBAL" flag when loading GL and GLU so that it can resolve its references to those libraries. At the moment ctypes doesn't support passing in the flag, but with a patch to ...

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Once more on the upgrade path (Trying to update Gentoo profile again)


Okay, I'm going to try updating my system to the 2005.1 profile (again). First task is to try to get a gcc version built with multilib support. Previously I managed to get it built, but then everything I built with the new compiler was non-functional (luckily it hadn't clobbered the old version yet or I ...

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Shouldn't libglut.so be linked against libGL.so? (Refuses to load on Linux with ctypes...)


Doing some work on OpenGL-in-ctypes, I hit a bit of a wall, namely the GLUT library refuses to even load. Whenever I try it gives me a warning that it can't find glPixelStorei. Looking at the module with ldd, it does appear that there's no link to libGL.so to allow for resolving the references.

Sigh. ...

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