Archives 2006

Another hour of trying to get Eric up (No luck yet...)

I decided to try building Eric for the workstation (again) so that I can use the larger monitor, far better chair and generally better ergonomic support for development (comfort matters more and more as I get older). This time I tried to get Eric4 working. Ran into the same basic problem. SIP isn't Python 2.5 ...

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A few shots from the weekend (Hiking around Tobermory...)

I love hiking and especially having someone with whom to share beauty.

We got to climb a couple of (small, easy) cliffs to get down into the grotto (climbing is fun). Unfortunately the camera died while we were down in the grotto (batteries ran out), so I didn't have time to try other settings to ...

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Off to do some Hiking (Could use a break from system failures...)

Seems like the last two days have been nothing but system failures. Spent a very long day (12+ hours) yesterday battling Qt and/or Asterisk silliness of one type or another in order to get a tiny little project done. Burned hours trying to get Eric3 running on the workstation (with another half hour this morning, ...

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Getting sip to build on Gentoo Python 2.5 (Or, how to use for those who don't feel like using "layman")

When I upgraded the workstation to 2.5 I wound up breaking the Eric3 IDE that I use for all my hacking (Python and otherwise). It was broken because of some Python 2.5 HeapTypeObject structure changes that meant the SIP wrapper generator wouldn't work. A search of the net revealed what appeared to be an ebuild ...

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Ah the joys of bundling (Wish I had time to work on it today)

Blake reports that things go to handbaskets when attempting to include OpenGL (-ctypes) in a Py2App bundle. Apparently the setuptools entry-point registrations (which are required by OpenGL-ctypes) are not getting triggered so there's no handlers available.

And there's the flip-side of using big, standard(-ish) packages, when they break, you have to be willing (and have ...

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Successes and failures trickle in (So far three of them...)

So far the count (for people other than me) of successes/failures is 1:2, with Blake getting a flawless install on OS X and Simon and Bill getting "Unexpected HTML page found at" errors. I'm now plowing through the 170 messages sitting in my distutils folder (I subscribe, but I often ignore the mailing list) to ...

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Argh, two hours wasted (Testing is useless if the app you're using to record results crashes...)

Spent almost 2 solid hours running tests for OpenGL-ctypes on AMD64 Linux this afternoon. Unfortunately, NVU crashed as I was entering the result for the second-to-last test. Argh. Apparently I didn't save during the entire period, so the recorded tests are at exactly the same point they were yesterday.

I'm going to skip doing the ...

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Bit of project maintenance work on OpenGL (Before and after work...)

Integrated a patch from Marco and answered various project-related emails this morning. Then started writing a "Using OpenGL in Python" document for the new release. Lastly started going through the demos and creating an up-to-date table showing passing/failing demos for each platform (well, just the one at the moment, but with space for the others). ...

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A lesson from years of PyOpenGL (Not quite Zen, but oh well...)

I took over managing the PyOpenGL project a very long time ago. Over that period it's had a complete rewrite (two if you count OpenGL-ctypes) and has dramatically grown in complexity. However, for the most part it has "just worked"... once you got it installed.

Over the years, however, we've been dogged by extensive problems ...

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Reversal on Ubuntu (I know they don't build from source very often, but really...)

I sat down briefly at Soni's last night to try to test OpenGL-ctypes, and OpenGLContext. After a bit of wrestling to get a non-admin setuptools install I realised that Soni didn't have ctypes installed. Okay, so download and build ctypes... except that the libffi failed to build (compilation errors).

I was too sick/out-of-it to think ...

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